[Research Title: A Study of Social Networks and Digital Behavior]
[2–3 sentence abstract-style description of the research problem, methodology, and key contribution to the field.]
Case Study →Sociology · Data Science · HCI · LLM
I study how social structures shape digital behavior — and how computational methods can help us design more humane, human-centered technologies.
[Your primary research statement. Describe in 1–2 sentences the core question or challenge that motivates your academic work across sociology and technology.]
[Secondary paragraph: academic background, current affiliation, what drives your interdisciplinary approach.]
학업, 연구, 프로젝트 등 주요 이력을 시간순으로 정리합니다.
[Organization / Institution]
[Brief description of responsibilities and achievements.]
[Organization / Institution]
[Brief description of responsibilities and achievements.]
[Organization / Institution]
[Brief description.]
A curated selection spanning computational social analysis, human-AI interaction design, and social computing.
[2–3 sentence abstract-style description of the research problem, methodology, and key contribution to the field.]
Case Study →[2–3 sentence description of the HCI study design, participants, and key findings about user behavior and experience.]
Case Study →[2–3 sentence description of the dataset, computational methods applied, and sociological insights derived from the analysis.]
Case Study →[Full Paper Title: A Study on Social Computing and Phenomenon X]
[Journal or Conference Full Name], Vol(_), pp. –.
[Full Paper Title: Human-AI Interaction in the Context of Y]
In [Proceedings of Conference, e.g., CHI, CSCW]. [City, Country].
[Full Paper Title: Computational Analysis of Z in Digital Social Spaces]
[Journal Name], Vol(_).
[Essay Title: Reflection on AI, Society, and the Future of Social Research]
Published in [Platform / Magazine Name]
Proficiency levels are self-assessed and indicative of relative experience across research and technical domains.
I'm open to discussions about research collaborations, graduate school inquiries, or shared interests in computational social science, social computing, and HCI.